StarCraft enhanced on its predecessor Warcraft II, which highlighted two quite equivalent playable factions, by introducing asymmetry among the units and systems accessible to its 3 races (Protoss, Terran, and Zerg). This asymmetry was much like that pioneered while in the lesser-identified 1996 SSI release War Wind. The device forms https://titusv6rqp.dm-blog.com/29946924/starcraft-an-overview